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Duncan Neilson's avatar

Your article is like finding sweet water in a desert. This quote in particular:

“I find myself with autistic adults who have found a way of world-building in the workplace where they excel in organising systems or coding or managing spreadsheets, but somehow the sparkly autistic joy bit has gone missing.”

This speaks a little bit to masking, right? Trying to fit in to systems that are extractive to self and planet. And hostile to self and planet.

In terms of finding the authentic sparkly joy: it’s my belief that bottom-up thinking styles (fascination with all elements, and not taking shortcuts), deep dives, and world building can show us a better world… Even in imaginary form first. Because all of the leaps (large and small ) we’ve had as humans usually began as an idea first.

So many late-diagnosed ND adults have been asked to conform to a system which is truly hostile to health (health of self, community, and planet.) What if this didn’t have to be the case?

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Neurofriendly Therapy's avatar

I meant more that there's a lot of ableist narrative around gaming (e.g. it's for kids, it's immature, you should grow out of it, it's not productive, it's a waste of time, it's not real life, it's not going outside, it's a cause of 'problem behaviour', it's an avoidance mechanism, it's just 'unhealthy' etc.). The ableist narrative paints gaming as:

This narrative often assumes that productivity, eye contact, outdoor activities, or "neurotypical" hobbies are superior or more valid. When neurodivergent people choose gaming as a meaningful activity, it's often pathologised—viewed as a symptom rather than a legitimate interest.

I also find remembering rules for games really challenging, thankfully i have forgiving and understsanding friends who help me out as we play board games together!!

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